
Field notes
Interactive horror, mixed reality, puzzles, and physical systems where the technology serves the feeling.
5 notes

Technology/Oct 9, 2026
Browser AR surprised me with how much it can do, but as an experience it's a novelty. The occult artifact puzzle is where the fun has to come from, and piling on more math isn't how I'm going to keep it there.
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Technology/May 6, 2026
I tabled this project before the pandemic. Years later, three signals stacked up at once: an old friend's question, dormant YouTube numbers out-pacing my paid work, and the speakers I'd sourced years ago mounted in a haunt I walked through. Then Meow Wolf chose Niantic. Then 8th Wall went open source. Here's why I'm picking it back up.
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Technology/Oct 15, 2025
Reflections on my first investor pitch meeting, its unexpected value as a forcing function for prototyping, and the alignment of death care solutions with augmented reality (AR) location-based experiences, reinforcing confidence to pursue the vision independently.
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Technology/Sep 28, 2025
Exploring the development of a custom SaaS cemetery management app with GPS grave plotting, AR-assisted maintenance, and autonomous drone/UGV patrols, tying into Revenant Hollow's location-based AR ecosystem.
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Technology/Sep 20, 2025
An interactive, location-based entertainment experience that incorporates mixed reality, IoT, and automation to enhance theatrical horror attractions and seasonal Halloween markets.
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